The Global Summer School (GSS) is a platform defined by ambitious, multiscalar investigation into the implications of emergent techniques on our planned environments. Each year, international teams located in key cities around the globe explore a common agenda with projects that are deeply embedded in diverse local conditions. Because of this, participants have an international laboratory to test their design hypothesis, understanding how design conclusions derived locally can be tested and evolved globally in different cities where other teams reside. This intensive two week course connects each participant to ongoing research agendas in robotics, simulation, physical computing, parametric design, digital fabrication, and other relevant emerging design methodologies. Specific emphasis is placed on understanding the multiscalar implications of design conclusions, thus creating critical research advanced on the application of new technologies in design.
The 2015 ‘Urban Protocols’ global agenda seeks specific strategies for constructing our future cities. The agenda questions the urban planning methodologies of the 20th century and proposes a series of new priorities to consider when growing the next phase of our urban and suburban territories. How can we consider the recolonization of urban spaces which are now the result of antiquated priorities and at the same time negotiate the current forces driving the growth or decay of cities? This question will be asked in a variety of urban case studies with the desire to generate a series of proposals which are contextually, temporally, economically, and culturally relevant. From another scale, we have to recognize the urgent necessity to radically rethink the manner in which we fabricate our habitat at an architectural level. Spatially we have to reconsider materiality, tectonic logics, and temporality if we are to change the relationship between environmental decay and architecture.
What occurs when the very materiality we use to construct our built environment becomes a system of communication between a building and its inhabitants? This exciting propositions calls into question the very definition of a wall, a window, and any other constructive or spatial element. Suddenly any of these once inanimate objects now have multiple functions, straddling between an understood necessity for creating space and an agent of information with potentials to explore. The Responsive Built Environments theme builds on several years of research and experience at IaaC on physical computing and responsive environments.
The city of New York will be the expanded site of exploration. Interacting, Integrating, Expanding, Networking and Hacking will be the operational categories to re-imagine future territories and urban practices. The investigations will critically reflect on the city as the shared, the common, the civic and the public enterprise. How are traditional urban typologies affected by information-based environments? How do they provide a prototypical model to speculate on the relation between social practices and the future of cities? How are designers able to shape the agency of networks? How can we, as spatial practitioners, intervene in the digital city? Focus will be placed on the feedback mechanism between scales, investigating the continuous loop between the micro and the macro urban scale. The exploration of urban scenarios will be filtered through the following categories: 1.emerging urban typologies 2. urban robotics and mobile computing 3.big data 4.urban material ecologies 5. responsive infrastructures 6. eco-bio machines 7. networks and coupled systems.
Shanghai’s already well established tradition of colonization of immediate urban spaces surrounding dwellings; the flux of migrants in and out to the city; intensity of multimodal transportation; access of healthier resources, its obsession with media facades and momentous experiences seem all driving the culture and future of this international megapolis. Through a range of units focusing different aspects of our global agenda, we will seek to generate a series of proposals which are contextually, temporally, economically, and culturally relevant. As we range from scale of architecture all the way to planning and landscape architecture, we will consider new ways of approaching materiality, tectonic, temporality and mapping in an attempt to reverse and redefine relationship between many aspects of environmental decay and architecture.
Today was the last day of school. Students rigorously worked to compete their presentations and prototypes through the day. We had a presentation started at 6pm. We have been joined by our guest jury members Ms. Mary Polites, co-founder of MAPS and faculty at College of Design and Innovation at Tongji University, and Mr Bill […]
As we approach the final day of presentations, teams continue to refine and coordinate they work. a slightly late realization on how long it will take to build an actual prototype compared to drawing or visual representation enabled students to make a final push towards finishing their work for Sunday’s presentation.
Today was a critical day for all teams as they have started to all integrate mechanics and movement to their prototypes. With the help their tutor, Ignacio Lopez , they also have determined the strategy how to visualize the problem they have identified previously.
Today is the field trip day at Iaac GSS SH. In the morning teams advanced their ideas with some concept models and further studies. We have reviewed some ideas and discussed whether or not the feasibility of construction and performance of individual pieces as well as how they can be responsive. Later in the afternoon, we […]
Day seven started with the continuation of last days arduino lessons with a deeper understanding of the sensors performance. Later during the day a visit was made to the Fab-lab where the students where introduced to the laser cutters and the 3D printers by the Fab-lab co-ordinator. All this gave them an overall preview […]